The AMD Radeon RX 6800 XT is AMD’s large rebound to the very good quality GPU market. This great illustrations card is in any event, taking on Nvidia’s GeForce RTX 3080 with matching execution, improving in certain games – like Resident Evil Village at 1440p without beam following on – while more terrible in others, while offering a somewhat more alluring sticker price. At last, AMD currently has a reasonable and seriously engaging option on its hands to Nvidia’s force to be reckoned with.
With the new AMD Radeon RX 6800 XT, gamers are getting 4K gaming power as well as cutting edge highlights like beam following for $649 (prone to be £649, AU$960). It implies a more reasonable 4K gaming choice for the people who need to save a couple of bucks. It likewise implies picking the best designs card for 4K gaming hasn’t been this hard since 4K gaming previously went onto the scene.
It probably won’t depose Nvidia, however we likewise expect a ton of gamers, particularly the more economical, to incline towards the AMD Radeon RX 6800 XT.
The AMD Radeon RX 6800 XT is accessible November 18, beginning at $649 (possible around £649, AU$960), with the cost going up from that point for post-retail renditions of the designs card. This is somewhat under the $699 (£649, about AU$960) Nvidia GeForce RTX 3080.
What sort of sours this price tag for the AMD Radeon RX 6800 XT, nonetheless, is the lower-end RX 6800, which is somewhat more slow, yet comes at a lower $579 (about £440, AU$800) sticker price. You’re paying 12% something else for a designs card that is between 5-10% quicker – that math doesn’t make any sense.
This makes it difficult to suggest the Radeon RX 6800 XT from a sheer worth viewpoint. Either that, or it simply makes the Radeon RX 6800 look far more important – which is actually the thing occurred with the Radeon RX 5700 XT and Radeon RX 5700 when those sent off back in July 2019.
The AMD Radeon RX 6800 XT depends in Team Red’s RDNA 2 designs engineering, which is as yet in light of a 7nm (nanometer) producing process. As opposed to contracting the bite the dust, AMD has worked in a few new highlights and supported productivity, which makes these designs cards far more remarkable than their ancestors.
The greatest of these is the new Infinity Cache, which is significant when you consider that the Radeon RX 6800 XT is utilizing 16GB of GDDR6 memory, as opposed to the GDDR6X memory found on the Nvidia GeForce RTX 3080 and RTX 3090.
The Infinity Cache is fundamentally 128MB of worldwide reserve, which AMD affirms is 3.25x quicker than GDDR6 VRAM on a 256-bit transport. This helps feed information from the bigger 16GB VRAM pool to the GPU, and this mix of expedient reserve and GDDR6 memory brings about 2.4x more data transmission per watt than the VRAM would have the option to accomplish all alone. This helps tight the hole that AMD would somehow or another experience while conflicting with the GDDR6X memory in leader class Nvidia cards.
The other significant expansion to the engineering is, obviously, the DirectX 12 Ultimate-viable Ray Accelerators. There are one of these on each of the 72 Compute Units, which lets the AMD Radeon RX 6800 XT ready to deal with continuous beam following at a playable framerate. We’ll jump into exactly how powerful these are later on, however we anticipate that exhibition should work on as AMD’s drivers mature – similar as the improvement that Nvidia’s RTX cards saw all through the life expectancy of the Turing cards.
Other than the new Ray Accelerators, each Compute Unit (CU) is spread out similar as the first RDNA cards. Every CU has 64 Stream Processors (SPs), for a stupendous absolute of 4,608 SPs on the Radeon RX 6800 XT. Obviously, on the grounds that we didn’t see a contracting of interaction, this accompanies a lot bigger bite the dust, with 26.8 billion semiconductors across a 519mm² pass on.
This bigger kick the bucket is combined with higher clock speeds, as well. The Radeon RX 6800 XT has a Game Clock of 2,015MHz and a Boost Clock up to 2,250MHz. The Game Clock is the thing you’re probably going to see more often than not while messing around, though the Boost Clock is essentially the way that quick it can support up to for super bursty responsibilities, as opposed to supported loads like the best PC games.
With the additional pass on space and higher clock speeds, power utilization clearly goes up significantly. The AMD Radeon RX 6800 XT is appraised for 300W, however we never saw ASIC power (the sum that the all out card draws) go above 294W. Furthermore, more often than not all through our testing, our MSI Afterburner overlay just revealed between 230-250W in games. That implies there’s undeniably more headroom for this designs card to push higher.
Ideally another VBIOS (VGA BIOS) will be delivered, that will allow the 6800 XT to extend further to allow it truly to exercise authority over the RTX 3080. However, out of the crate at discharge, it doesn’t exactly live up.